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Unique

Showing 81–96 of 120 results

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Arkaine's Valor - Ethereal - +1 All Skills

Arkaine's Valor - Ethereal - +1 All Skills

Variables: +150-180% Enhanced Defense, Damage Reduced By 10-15; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Arkaine's Valor - Ethereal - +2 All Skills

Arkaine's Valor - Ethereal - +2 All Skills

Perfect: +2 to All Skills. variables: +150-179% Enhanced Defense, Damage Reduced By 10-15; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Arkaine's Valor - Ethereal - 2 Skills & 180% ED

Arkaine's Valor - Ethereal - 2 Skills & 180% ED

Perfect: +2 to All Skills, +180% Enhanced Defense. variables: Damage Reduced By 10-14; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Arkaine's Valor - Unid

Arkaine's Valor - Unid

Variables: +1-2 to All Skills, +150-180% Enhanced Defense, Damage Reduced By 10-15

Rarity : Unique

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Arkaine's Valor + 2 Skills & 180% ED

Arkaine's Valor + 2 Skills & 180% ED

Perfect: +2 to All Skills, +180% Enhanced Defense. variables: Damage Reduced By 10-14

Rarity : Unique

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Arkaine's Valor +1 All Skills

Arkaine's Valor +1 All Skills

Variables: +150-180% Enhanced Defense, Damage Reduced By 10-15

Rarity : Unique

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Arkaine's Valor +2 All Skills

Arkaine's Valor +2 All Skills

Variables: +150-180% Enhanced Defense, Damage Reduced By 10-15

Rarity : Unique

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Atma's Wail

Atma's Wail

Variables: +120-160% Enhanced Defense

Rarity : Unique

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Black Hades

Black Hades

Variables: 140-200% Enhanced Defense, +30-60% Damage to Demons, +200-250 to Attack Rating Against Demons.

Rarity : Unique

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Black Hades - Ethereal

Black Hades - Ethereal

Variables: 140-200% Enhanced Defense, +30-60% Damage to Demons, +200-250 to Attack Rating Against Demons. This Armor is Ethereal (+50% base defense) and cannot be repaired. It is recommended for use only on a mercenary.

Rarity : Unique

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Blinkbat's Form - 42 Def - Perfect

Blinkbat's Form - 42 Def - Perfect

Perfect: 42 Defense

Rarity : Unique

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Boneflesh

Boneflesh

Variables: 234-257 Defense, +100-120% Enhanced Defense

Rarity : Unique

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Boneflesh - 257 Def, +120% ED - Perfect

Boneflesh - 257 Def, +120% ED - Perfect

Perfect: 257 Defense, +120% Enhanced Defense

Rarity : Unique

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Corpsemourn

Corpsemourn

Variables: +150-180% Enhanced Defense.

Rarity : Unique

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Corpsemourn - Ethereal

Corpsemourn - Ethereal

Variables: +150-180% Enhanced Defense. This Armor is Ethereal (+50% base defense) and cannot be repaired. It is recommended for use only on a mercenary.

Rarity : Unique

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Crow Caw

Crow Caw

Variables: +150-180% Enhanced Defense

Rarity : Unique

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Crow Caw - Ethereal

Crow Caw - Ethereal

Variables: +150-180% Enhanced Defense. This Armor is Ethereal (+50% base defense) and cannot be repaired. It is recommended for use only on a mercenary.

Rarity : Unique

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Darkglow

Darkglow

Variables: 83-98 Defense, +70-100% Enhanced Defense

Rarity : Unique

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Darkglow - 98 Def, +100% ED - Perfect

Darkglow - 98 Def, +100% ED - Perfect

Perfect: 98 Defense, +100% Enhanced Defense

Rarity : Unique

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Duriel's Shell

Duriel's Shell

Variables: +160-199% Enhanced Defense

Rarity : Unique

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Duriel's Shell - 200% ED - Perfect

Duriel's Shell - 200% ED - Perfect

Perfect: +200% Enhanced Defense.

Rarity : Unique

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Duriel's Shell - Ethereal

Duriel's Shell - Ethereal

Variables: +160-199% Enhanced Defense; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Duriel's Shell - Ethereal - 200% ED - Perfect

Duriel's Shell - Ethereal - 200% ED - Perfect

Perfect: +200% Enhanced Defense. This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Goldskin

Goldskin

Variables: 356-405 Defense, +120-150% Enhanced Defense

Rarity : Unique

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Goldskin - 405 Def, +150% ED - Perfect

Goldskin - 405 Def, +150% ED - Perfect

Perfect: 405 Defense, +150% Enhanced Defense

Rarity : Unique

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Greyform - 31 Def - Perfect

Greyform - 31 Def - Perfect

Perfect: 31 Defense

Rarity : Unique

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Guardian Angel

Guardian Angel

Variables: +180-199% Enhanced Defense

Rarity : Unique

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Guardian Angel - 200% ED - Perfect

Guardian Angel - 200% ED - Perfect

Perfect: +200% Enhanced Defense.

Rarity : Unique

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Guardian Angel - Ethereal

Guardian Angel - Ethereal

Variables: +180-199% Enhanced Defense; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Guardian Angel - Ethereal - 200% ED - Perfect

Guardian Angel - Ethereal - 200% ED - Perfect

Perfect: +200% Enhanced Defense. This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Hawkmail

Hawkmail

Variables: 109-122 Defense, +80-100% Enhanced Defense

Rarity : Unique

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Hawkmail - 122 Def, +100% ED - Perfect

Hawkmail - 122 Def, +100% ED - Perfect

Perfect: 122 Defense, +100% Enhanced Defense

Rarity : Unique

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Heavenly Garb

Heavenly Garb

Rarity : Unique

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Iceblink

Iceblink

Variables: 163-172 Defense, +70-80% Enhanced Defense

Rarity : Unique

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Iceblink - 172 Def, +80% ED - Perfect

Iceblink - 172 Def, +80% ED - Perfect

Perfect: 172 Defense, +80% Enhanced Defense

Rarity : Unique

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Leviathan - 25% DR & 50 Str

Leviathan - 25% DR & 50 Str

Perfect: Damage Reduced By 25%, +50 to Strength. variables: Defense: 1514-1699, +170-200% Enhanced Defense, +100-150 Defense

Rarity : Unique

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Leviathan 15-19% DR

Leviathan 15-19% DR

Variables: 1514-1722 Defense, +170-200% Enhanced Defense, +100-150 Defense, +40-50 to Strength, Damage Reduced By 15-19%

Rarity : Unique

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Leviathan 20-24% DR

Leviathan 20-24% DR

Variables: 1514-1722 Defense, +170-200% Enhanced Defense, +100-150 Defense, +40-50 to Strength, Damage Reduced By 20-24%

Rarity : Unique

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Leviathan 25% DR

Leviathan 25% DR

Perfect: Damage Reduced By 25%. variables: Defense: 1514-1722, +170-200% Enhanced Defense, +100-150 Defense, +40-50 to Strength

Rarity : Unique

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Ormus' Robe

Ormus' Robe

Variables: 371-487 Defense, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Fire Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Ormus' Robes - 15% All & +3 Energy Shield

Ormus' Robes - 15% All & +3 Energy Shield

Perfect: +15% to Cold/Fire/Lightning Skill Damage, +3 Energy Shield skill, Variables: 371-487 Defense, +10-20 Defense, Regenerate Mana 10-15%.

Rarity : Unique

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Ormus' Robes - 15% All & +3 Meteor

Ormus' Robes - 15% All & +3 Meteor

Perfect: +15% to Cold/Fire/Lightning Skill Damage,+3 to Meteor skill. variables: Defense: 371-487, +10-20 Defense, Regenerate Mana 10-15%

Rarity : Unique

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Ormus' Robes - 15% Light & +3 Nova

Ormus' Robes - 15% Light & +3 Nova

Perfect: +15% to Lightning Skill Damage, +3 to Nova skill . variables: Defense: 371-487, +10-20 Defense

Rarity : Unique

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Ormus' Robes - 15% to Cold & +3 Blizzard

Ormus' Robes - 15% to Cold & +3 Blizzard

Perfect: +15% to Cold Skill Damage, +3 Blizzard skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%.

Rarity : Unique

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Ormus' Robes - 15% to Fire & +3 Enchant

Ormus' Robes - 15% to Fire & +3 Enchant

Perfect: +15% to Fire Skill Damage, +3 Enchant skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%.

Rarity : Unique

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Ormus' Robes - 15% to Fire & +3 Fire Ball

Ormus' Robes - 15% to Fire & +3 Fire Ball

Perfect: +15% to Fire Skill Damage, +3 Fire Ball skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%.

Rarity : Unique

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Ormus' Robes - 15% to Lightning & +3 Chain Lightning

Ormus' Robes - 15% to Lightning & +3 Chain Lightning

Perfect: +15% to Lightning Skill Damage, +3 Chain Lightning skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Cold Skill Damage, Regenerate Mana 10-15%.

Rarity : Unique

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Ormus' Robes - 15% to Lightning & +3 Lightning

Ormus' Robes - 15% to Lightning & +3 Lightning

Perfect: +15% to Lightning Skill Damage, +3 Lightning skill, Variables: 371-487 Defense, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Cold Skill Damage, Regenerate Mana 10-15%.

Rarity : Unique

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Ormus' Robes +15% to all 3 skills

Ormus' Robes +15% to all 3 skills

Perfect: +15% to Cold/Fire/Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Ormus' Robes +15% to cold and fire skills

Ormus' Robes +15% to cold and fire skills

Perfect: +15% to Cold/Fire Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Ormus' Robes +15% to cold skill

Ormus' Robes +15% to cold skill

Perfect: +15% to Cold Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Fire Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Ormus' Robes +15% to fire and lightning skills

Ormus' Robes +15% to fire and lightning skills

Perfect: +15% to Fire/Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Cold Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Ormus' Robes +15% to fire skill

Ormus' Robes +15% to fire skill

Perfect: +15% to Fire Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Lightning Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Ormus' Robes +15% to lightning and cold skills

Ormus' Robes +15% to lightning and cold skills

Perfect: +15% to Cold/Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Fire Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Ormus' Robes +15% to lightning skill

Ormus' Robes +15% to lightning skill

Perfect: +15% to Lightning Skill Damage. variables: Defense: 371-487, +10-20 Defense, +10-15% to Cold Skill Damage, +10-15% to Fire Skill Damage, Regenerate Mana 10-15%, +3 bonus to a random Sorceress skill

Rarity : Unique

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Que-Hegan's Wisdom

Que-Hegan's Wisdom

Variables: +140-160% Enhanced Defense, Magic Damage Reduced By 6-10

Rarity : Unique

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Rattlecage

Rattlecage

Variable Defense: 328-335

Rarity : Unique

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Rockfleece

Rockfleece

Variables: 212-243 Defense, +100-130% Enhanced Defense

Rarity : Unique

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Rockfleece - +130% ED

Rockfleece - +130% ED

Perfect: 243 Defense, +130% Enhanced Defense

Rarity : Unique

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Shaftstop

Shaftstop

Variables: +180-219% Enhanced Defense

Rarity : Unique

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Shaftstop - Ethereal

Shaftstop - Ethereal

Variables: +180-219% Enhanced Defense; This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Shaftstop - Ethereal - 220% ED - Perfect

Shaftstop - Ethereal - 220% ED - Perfect

Perfect: +220% Enhanced Defense. This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune. Awesome Mercenary Armor!

Rarity : Unique

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Shaftstop perfect 220% ED

Shaftstop perfect 220% ED

Perfect: +220% Enhanced Defense.

Rarity : Unique

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Silks of the Victor

Silks of the Victor

Variables: +100-120% Enhanced Defense

Rarity : Unique

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Silks of the Victor - 514 Def, +120% ED - Perfect

Silks of the Victor - 514 Def, +120% ED - Perfect

Perfect: 514 Defense, +120% Enhanced Defense

Rarity : Unique

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Skin of the Flayed One

Skin of the Flayed One

Variables: +150-190% Enhanced Defense, 5-7% Life Stolen Per Hit, Replenish Life +15-25.

Rarity : Unique

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Skin of the Flayed One - Ethereal

Skin of the Flayed One - Ethereal

Ethereal self-repairing. variables: +150-190% Enhanced Defense, 5-7% Life Stolen Per Hit, Replenish Life +15-25.

Rarity : Unique

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Skin of the Vipermagi

Skin of the Vipermagi

Variables: Magic Damage Reduced By 9-13, All Resistances +20-35

Rarity : Unique

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Skin of the Vipermagi - 35 Res All & 13 MDR - Perfect

Skin of the Vipermagi - 35 Res All & 13 MDR - Perfect

Perfect: All Resistances +35, Magic Damage Reduced By 13.

Rarity : Unique

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Skin of the Vipermagi- 35 Res All & 9-12 MDR

Skin of the Vipermagi- 35 Res All & 9-12 MDR

Perfect: All Resistances +35. variables: Magic Damage Reduced By 9-12

Rarity : Unique

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Skullder's Ire

Skullder's Ire

Variables: +160-200% Enhanced Defense

Rarity : Unique

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Skullder's Ire - 200% ED

Skullder's Ire - 200% ED

Variables: +160-200% Enhanced Defense

Rarity : Unique

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Skullder's Ire - Ethereal - 200% ED - Perfect

Skullder's Ire - Ethereal - 200% ED - Perfect

Perfect: +200% Enhanced Defense. This Armor is Ethereal (+50% base defense); Ethereal self-repairing.

Rarity : Unique

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Skullders Ire - Ethereal

Skullders Ire - Ethereal

Variables: +160-199% Enhanced Defense; This Armor is Ethereal (+50% base defense); Ethereal self-repairing.

Rarity : Unique

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Sparking Mail

Sparking Mail

Variables: 133-140 Defense, +75-85% Enhanced Defense, Attacker Takes Lightning Damage of 14

Rarity : Unique

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Sparking Mail - 140 Def, +85% ED, 14 ATL - Perfect

Sparking Mail - 140 Def, +85% ED, 14 ATL - Perfect

Perfect: 140 Defense, +85% Enhanced Defense, Attacker Takes Lightning Damage of 14

Rarity : Unique

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Steel Carapace

Steel Carapace

Variables: +190-220% Enhanced Defense, Regenerate Mana 10-15%, Cold Resist +40-59%, Damage Reduced by 9-14

Rarity : Unique

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Steel Carapace - 60/220/15

Steel Carapace - 60/220/15

Perfect: Cold Resist +60%, +220% Enhanced Defense, Regenerate Mana 15%. variables: Damage Reduced by 9-13

Rarity : Unique

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Steel Carapace - 60% Cold Resist

Steel Carapace - 60% Cold Resist

Perfect: Cold Resist +60%. variables: +190-219% Enhanced Defense, Regenerate Mana 10-15%, Damage Reduced by 9-14

Rarity : Unique

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Steel Carapace - 60% CR & 220% ED

Steel Carapace - 60% CR & 220% ED

Perfect: Cold Resist +60%, +220% Enhanced Defense. variables: Regenerate Mana 10-14%, Damage Reduced by 9-14

Rarity : Unique

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Steel Carapace - Ethereal

Steel Carapace - Ethereal

Variables: +190-220% Enhanced Defense, Regenerate Mana 10-15%, Cold Resist +40-59%, Damage Reduced by 9-14; This Armor is Ethereal (+50% base defense) and self-repairs.

Rarity : Unique

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Steel Carapace - Ethereal - 60% CR & 220% ED

Steel Carapace - Ethereal - 60% CR & 220% ED

Perfect: Cold Resist +60%, +220% Enhanced Defense. variables: Regenerate Mana 10-14%, Damage Reduced by 9-14; This Armor is Ethereal (+50% base defense); Ethereal self-repairing.

Rarity : Unique

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Templar's Might - 2 OA & 220% ED

Templar's Might - 2 OA & 220% ED

Perfect: +2 to Offensive Auras, 220% Enhanced Defense. variables: +250-300 Defense vs. Missile, +10-15 to Strength, +10-15 to Vitality, +40-50 Maximum Stamina

Rarity : Unique

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Templar's Might - Ethereal - +1 Auras

Templar's Might - Ethereal - +1 Auras

This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Templar's Might - Ethereal - +2 Auras

Templar's Might - Ethereal - +2 Auras

This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Templar's Might +1 Auras

Templar's Might +1 Auras

Variables: +170-219% Enhanced Defense, +250-300 Defense vs. Missile, +10-15 to Strength, +10-15 to Vitality, +40-50 Maximum Stamina

Rarity : Unique

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Templar's Might +2 Auras

Templar's Might +2 Auras

Variables: +170-219% Enhanced Defense, +250-300 Defense vs. Missile, +10-15 to Strength, +10-15 to Vitality, +40-50 Maximum Stamina

Rarity : Unique

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The Centurion - 54 Def - Perfect

The Centurion - 54 Def - Perfect

Perfect: 54 Defense

Rarity : Unique

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The Gladiator's Bane

The Gladiator's Bane

Variables: +150-200% Enhanced Defense, Damage Reduced By 15-20, Magic Damage Reduced By 15-20.

Rarity : Unique

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The Gladiator's Bane - 200/20/20 - Perfect

The Gladiator's Bane - 200/20/20 - Perfect

Perfect: +200% Enhanced Defense, Damage Reduced By 20, Magic Damage Reduced By 20

Rarity : Unique

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The Gladiator's Bane - Ethereal

The Gladiator's Bane - Ethereal

Variables: +150-200% Enhanced Defense, Damage Reduced By 15-20, Magic Damage Reduced By 15-20. This Armor is Ethereal (+50% base defense) and cannot be repaired. It is recommended for use only on a mercenary.

Rarity : Unique

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The Spirit Shroud

The Spirit Shroud

Variables: Magic Damage Reduced By 7-11.

Rarity : Unique

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Toothrow

Toothrow

Variables: +160-220% Enhanced Defense, +40-60 Defense, Attacker Takes Damage of 20-40.

Rarity : Unique

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Twitchthroe

Twitchthroe

Rarity : Unique

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Twitchthroe - 60 Def - Perfect

Twitchthroe - 60 Def - Perfect

Perfect: 60 Defense

Rarity : Unique

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Tyrael's Might

Tyrael's Might

Variables: +120-150% Enhanced Defense, +50-100% Damage to Demons, +20-30 to Strength, All Resistances +20-30; This Armor is Ultra rare

Rarity : Unique

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Tyrael's Might - +30 Resist All

Tyrael's Might - +30 Resist All

Perfect: All Resistances +30. Variables: +120-150% Enhanced Defense, +50-100% Damage to Demons, +20-30 to Strength; This Armor is Ultra rare

Rarity : Unique

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Tyrael's Might - +30 Strength

Tyrael's Might - +30 Strength

Perfect: +30 to Strength. Variables: +120-150% Enhanced Defense, +50-100% Damage to Demons, All Resistances +20-30; This Armor is Ultra rare

Rarity : Unique

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Tyrael's Might - 30 Str/30 Res

Tyrael's Might - 30 Str/30 Res

Perfect: +30 to Strength, All Resistances +30. variables: +120-150% Enhanced Defense, +50-100% Damage to Demons; This Armor is Ultra rare

Rarity : Unique

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Venom Ward

Venom Ward

Variables: 110-138 Defense, +60-100% Enhanced Defense

Rarity : Unique

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Venom Ward - 138 Def, +100% ED - Perfect

Venom Ward - 138 Def, +100% ED - Perfect

Perfect: 138 Defense, +100% Enhanced Defense

Rarity : Unique

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