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Unique

Showing 65–80 of 88 results

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Alma Negra - Ethereal

Alma Negra - Ethereal

Variables: +180-210% Enhanced Defense, +1-2 to Paladin Skills Skill Levels, +40-75% Enhanced Damage, 40-75% Bonus to Attack Rating, Magic Damage Reduced By 5-9. This Armor is Ethereal (+50% base defense) and cannot be repaired.

Rarity : Unique

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Alma Negra - Ethereal - 1 Skills/75% EDmg

Alma Negra - Ethereal - 1 Skills/75% EDmg

+1 to Paladin Skills Skill Levels. perfect: +75% Enhanced Damage. variables: +180-210% Enhanced Defense, 40-75% Bonus to Attack Rating, Magic Damage Reduced By 5-9. This Armor is Ethereal (+50% base defense) and cannot be repaired.

Rarity : Unique

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Alma Negra - Ethereal - 2 Skills/75% EDmg

Alma Negra - Ethereal - 2 Skills/75% EDmg

+2 to Paladin Skills Skill Levels. perfect: +75% Enhanced Damage. variables: +180-210% Enhanced Defense, 40-75% Bonus to Attack Rating, Magic Damage Reduced By 5-9. This Armor is Ethereal (+50% base defense) and cannot be repaired.

Rarity : Unique

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Alma Negra +1 skill & 60+ ed

Alma Negra +1 skill & 60+ ed

+1 to Paladin Skill Levels. variables: +180-210% Enhanced Defense, +60-75% Enhanced Damage, 40-75% Bonus to Attack Rating, Magic Damage Reduced By 5-9

Rarity : Unique

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Alma Negra +2 skill & 60+ ed

Alma Negra +2 skill & 60+ ed

+2 to Paladin Skill Levels. variables: +180-210% Enhanced Defense, +60-75% Enhanced Damage, 40-75% Bonus to Attack Rating, Magic Damage Reduced By 5-9

Rarity : Unique

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Blackoak Shield

Blackoak Shield

Variables: +160-200% Enhanced Defense

Rarity : Unique

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Boneflame - 3 Skills/30 Res/150% ED - Perfect

Boneflame - 3 Skills/30 Res/150% ED - Perfect

Perfect: +3 to Necromancer Skill Levels, All Resistances +30, +150% Enhanced Defense

Rarity : Unique

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Boneflame +2 skill & 20-24 res

Boneflame +2 skill & 20-24 res

+2 to Necromancer Skill Levels. variables: +120-150% Enhanced Defense, All Resistances +20-24

Rarity : Unique

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Boneflame +2 skill & 25-29 res

Boneflame +2 skill & 25-29 res

+2 to Necromancer Skill Levels. variables: +120-150% Enhanced Defense, All Resistances +25-29

Rarity : Unique

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Boneflame +2 skill & 30 res

Boneflame +2 skill & 30 res

+2 to Necromancer Skill Levels. variables: +120-150% Enhanced Defense, All Resistances +30

Rarity : Unique

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Boneflame +3 skill & 20-24 res

Boneflame +3 skill & 20-24 res

+3 to Necromancer Skill Levels. variables: +120-150% Enhanced Defense, All Resistances +20-24

Rarity : Unique

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Boneflame +3 skill & 25-29 res

Boneflame +3 skill & 25-29 res

Perfect: +3 to Necromancer Skill Levels. variables: +120-150% Enhanced Defense, All Resistances +25-29

Rarity : Unique

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Boneflame +3 skill & 30res

Boneflame +3 skill & 30res

Perfect: +3 to Necromancer Skill Levels, All Resistances +30. variables: +120-149% Enhanced Defense

Rarity : Unique

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Bverrit Keep

Bverrit Keep

Variables: 76-87 Defense, +80-120% Enhanced Defense

Rarity : Unique

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Bverrit Keep - 87 Def, +120% ED - Perfect

Bverrit Keep - 87 Def, +120% ED - Perfect

Perfect: 87 Defense, +120% Enhanced Defense

Rarity : Unique

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Darkforce Spawn - 3 All Skills & 180% ED - Perfect

Darkforce Spawn - 3 All Skills & 180% ED - Perfect

Perfect: +3 to Summoning Skills, +3 to Curses, +3 to Poison And Bone Skills, +80% Enhanced Defense

Rarity : Unique

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Darkforce Spawn - Unid

Darkforce Spawn - Unid

Variables: +140-180% Enhanced Defense, +1-3 to Summoning Skills, +1-3 to Poison And Bone Skills, +1-3 to Curses

Rarity : Unique

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Darkforce Spawn +3 All Skills

Darkforce Spawn +3 All Skills

Perfect: +3 to Summoning Skills, +3 to Poison And Bone Skills, +3 to Curses. variables: +140-179% Enhanced Defense

Rarity : Unique

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Darkforce Spawn +3 Curses

Darkforce Spawn +3 Curses

Perfect: +3 to Curses. variables: +140-180% Enhanced Defense, +1-2 to Summoning Skills, +1-2 to Poison And Bone Skills

Rarity : Unique

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Darkforce Spawn +3 Curses & Summon

Darkforce Spawn +3 Curses & Summon

Perfect: +3 to Curses, +3 to Summoning Skills. variables: +140-180% Enhanced Defense, +1-2 to Poison And Bone Skills

Rarity : Unique

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Darkforce Spawn +3 P&B

Darkforce Spawn +3 P&B

Perfect: +3 to Poison And Bone Skills. variables: +140-180% Enhanced Defense, +1-2 to Summoning Skills, +1-2 to Curses

Rarity : Unique

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Darkforce Spawn +3 P&B & Curses

Darkforce Spawn +3 P&B & Curses

Perfect: +3 to Curses, +3 to Poison And Bone Skills. variables: +140-180% Enhanced Defense, +1-2 to Summoning Skills

Rarity : Unique

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Darkforce Spawn +3 P&B & Summoning Skills

Darkforce Spawn +3 P&B & Summoning Skills

Perfect: +3 to Summoning Skills, +3 to Poison And Bone Skills. variables: +140-180% Enhanced Defense, +1-2 to Curses

Rarity : Unique

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Darkforce Spawn +3 Summoning Skills

Darkforce Spawn +3 Summoning Skills

Perfect: +3 to Summoning Skills. variables: +140-180% Enhanced Defense, +1-2 to Curses, +1-2 to Poison And Bone Skills

Rarity : Unique

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Dragonscale 10-19% Fire Absorb

Dragonscale 10-19% Fire Absorb

Variables: +170-200% Enhanced Defense, +15-25 to Strength, Fire Absorb 10-19%

Rarity : Unique

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Dragonscale 20% Fire Absorb

Dragonscale 20% Fire Absorb

Perfect: Fire Absorb 20%. variables: +170-200% Enhanced Defense, +15-25 to Strength

Rarity : Unique

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Gerke's Sanctuary

Gerke's Sanctuary

Variables: +180-240% Enhanced Defense, All Resistances +20-30, Damage Reduced By 11-16, Magic Damage Reduced By 14-18.

Rarity : Unique

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Gerke's Sanctuary - +240% ED & 30 All Resist

Gerke's Sanctuary - +240% ED & 30 All Resist

Perfect: All Resistances +30, +240% Enhanced Defense. Variables: Damage Reduced By 11-16, Magic Damage Reduced By 14-18.

Rarity : Unique

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Gerke's Sanctuary +30 All Resist

Gerke's Sanctuary +30 All Resist

Perfect: All Resistances +30. Variables: +180-240% Enhanced Defense, Damage Reduced By 11-16, Magic Damage Reduced By 14-18.

Rarity : Unique

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Head Hunter's Glory - 3 Sockets

Head Hunter's Glory - 3 Sockets

Perfect: 3 Sockets, Fire Resist +20-29%, Poison Resist +30-39%. variables: +320-420 Defense, +300-350 Defense vs. Missile, +5-7 Life After Each Kill

Rarity : Unique

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Head Hunter's Glory - 3/30/40

Head Hunter's Glory - 3/30/40

Perfect: 3 Sockets, Fire Resist +30%, Poison Resist +40%. variables: +320-419 Defense, +300-350 Defense vs. Missile, +5-7 Life After Each Kill

Rarity : Unique

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Head Hunter's Glory - 3/30/40/420

Head Hunter's Glory - 3/30/40/420

Perfect: 3 Sockets, Fire Resist +30%, Poison Resist +40%, +420 Defense. variables: +300-349 Defense vs. Missile, +5-7 Life After Each Kill

Rarity : Unique

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Head Hunter's Glory - Ethereal - 3/30/40

Head Hunter's Glory - Ethereal - 3/30/40

Perfect: 3 Sockets, Fire Resist +30%, Poison Resist +40%. variables: +320-419 Defense, +300-350 Defense vs. Missile, +5-7 Life After Each Kill. This Armor is Ethereal (+50% base defense). Room for Zod and more!

Rarity : Unique

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Head Hunter's Glory - Ethereal - 3/40/40/420/350/7 - Perfect

Head Hunter's Glory - Ethereal - 3/40/40/420/350/7 - Perfect

Perfect: 3 Sockets, Fire Resist +30%, Poison Resist +40%, +420 Defense, +350 Defense vs. Missile, +7 Life After Each Kill. This Armor is Ethereal (+50% base defense). Room for Zod and more!

Rarity : Unique

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Head Hunter's Glory - Unid

Head Hunter's Glory - Unid

Variables: +320-420 Defense, +300-350 Defense vs. Missile, Fire Resist +20-30%, Poison Resist +30-40%, +5-7 Life After Each Kill, Socketed (1-3)

Rarity : Unique

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Herald of Zakarum - 150-179% ED

Herald of Zakarum - 150-179% ED

Variables: +150-179% Enhanced Defense

Rarity : Unique

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Herald of Zakarum - 180-199% ED

Herald of Zakarum - 180-199% ED

Variables: +180-199% Enhanced Defense

Rarity : Unique

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Herald of Zakarum - 200% ED - Perfect

Herald of Zakarum - 200% ED - Perfect

Perfect: +200% Enhanced Defense

Rarity : Unique

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Herald of Zakarum - Ethereal - 150-179% ED

Herald of Zakarum - Ethereal - 150-179% ED

Variables: +150-179% Enhanced Defense. This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Herald of Zakarum - Ethereal - 180-199%+ ED

Herald of Zakarum - Ethereal - 180-199%+ ED

Variables: +180-199% Enhanced Defense. This Armor is Ethereal (+50% base defense), a good candidate for a Zod Rune.

Rarity : Unique

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Herald of Zakarum - Ethereal - 200% ED - Perfect

Herald of Zakarum - Ethereal - 200% ED - Perfect

Perfect: +200% Enhanced Defense. This Armor is Ethereal (+50% base defense)

Rarity : Unique

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Homunculus

Homunculus

Variables: +150-199% Enhanced Defense

Rarity : Unique

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Homunculus - 200% Edef - Perfect

Homunculus - 200% Edef - Perfect

Perfect: +200% Enhanced Defense

Rarity : Unique

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Lance Guard

Lance Guard

Variables: +70-120% Enhanced Defense.

Rarity : Unique

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Lance Guard - 120% ED

Lance Guard - 120% ED

Perfect: +120% Enhanced Defense.

Rarity : Unique

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Lidless Wall

Lidless Wall

Variables: +80-129% Enhanced Defense, +3-4 to Mana After Each Kill

Rarity : Unique

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Lidless Wall - 130% ED & 5 Mana - Perfect

Lidless Wall - 130% ED & 5 Mana - Perfect

Perfect: +130% Enhanced Defense, +5 to Mana After Each Kill

Rarity : Unique

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Medusa's Gaze

Medusa's Gaze

Variables: +150-180% Enhanced Defense, 5-9% Life Stolen Per Hit, Cold Resist +40-79%

Rarity : Unique

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Medusa's Gaze - 80/180/9 - Perfect

Medusa's Gaze - 80/180/9 - Perfect

Perfect: Cold Resist +80%, +180% Enhanced Defense, 9% Life Stolen Per Hit

Rarity : Unique

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Medusa's Gaze - 80% Cold Resist

Medusa's Gaze - 80% Cold Resist

Perfect: Cold Resist +80%. variables: +150-179% Enhanced Defense, 5-9% Life Stolen Per Hit

Rarity : Unique

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Medusa's Gaze - 80% CR & 180% ED

Medusa's Gaze - 80% CR & 180% ED

Perfect: Cold Resist +80%, +180% Enhanced Defense. variables: 5-8% Life Stolen Per Hit

Rarity : Unique

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Moser's Blessed Circle

Moser's Blessed Circle

Variables: +180-220% Enhanced Defense.

Rarity : Unique

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Moser's Blessed Circle - 220% ED

Moser's Blessed Circle - 220% ED

Perfect: +220% Enhanced Defense.

Rarity : Unique

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Pelta Lunata

Pelta Lunata

Variables: +30-40% Enhanced Defense

Rarity : Unique

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Spike Thorn

Spike Thorn

Variables: +120-150% Enhanced Defense, Damage Reduced By 15-19%

Rarity : Unique

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Spike Thorn - 20% DR & 150% ED - Perfect

Spike Thorn - 20% DR & 150% ED - Perfect

Perfect: +150% Enhanced Defense, Damage Reduced By 20%

Rarity : Unique

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Spike Thorn 20% DR

Spike Thorn 20% DR

Perfect: Damage Reduced By 20%. variables: +120-149% Enhanced Defense

Rarity : Unique

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Spirit Ward

Spirit Ward

Variables: +130-180% Enhanced Defense, 20-29% Increased Chance of Blocking, All Resistances +30-39, +6-10 Cold Absorb

Rarity : Unique

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Spirit Ward - 30 Block/40 Res/11 CA

Spirit Ward - 30 Block/40 Res/11 CA

Perfect: 30% Increased Chance of Blocking, All Resistances +40, +11 Cold Absorb. variables: +130-179% Enhanced Defense

Rarity : Unique

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Spirit Ward - 30/40/11/180 - Perfect

Spirit Ward - 30/40/11/180 - Perfect

Perfect: 30% Increased Chance of Blocking, All Resistances +40, +180% Enhanced Defense, +11 Cold Absorb

Rarity : Unique

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Spirit Ward - 30% Block & 40 Resist All

Spirit Ward - 30% Block & 40 Resist All

Perfect: 30% Increased Chance of Blocking, All Resistances +40. variables: +130-180% Enhanced Defense, +6-10 Cold Absorb

Rarity : Unique

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Spirit Ward - Ethereal - 30 Block/40 Res/11 CA

Spirit Ward - Ethereal - 30 Block/40 Res/11 CA

Perfect: 30% Increased Chance of Blocking, All Resistances +40, +11 Cold Absorb. variables: +130-179% Enhanced Defense. This Armor is Ethereal (+50% base defense)

Rarity : Unique

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Steelclash

Steelclash

Perfect: 50-58 Defense, +60-100% Enhanced Defense

Rarity : Unique

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Steelclash - 58 Def, +100% ED - Perfect

Steelclash - 58 Def, +100% ED - Perfect

Perfect: 58 Defense, +100% Enhanced Defense

Rarity : Unique

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Stormguild - 54 Def, +60% ED - Perfect

Stormguild - 54 Def, +60% ED - Perfect

Perfect: 46 Defense, +50% Enhanced Defense

Rarity : Unique

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Stormshield

Stormshield

Variables: Base Defense 133-147

Rarity : Unique

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Stormshield - 148 Base Defense - Perfect

Stormshield - 148 Base Defense - Perfect

Perfect: Base Defense 148

Rarity : Unique

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Swordback Hold

Swordback Hold

Perfect: 43-51 Defense, +30-60% Enhanced Defense

Rarity : Unique

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Swordback Hold - 51 Def, +60% ED - Perfect

Swordback Hold - 51 Def, +60% ED - Perfect

Perfect: 51 Defense, +60% Enhanced Defense

Rarity : Unique

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The Ward

The Ward

Variables: All Resistances +30-50

Rarity : Unique

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The Ward - 50 All Res - Perfect

The Ward - 50 All Res - Perfect

Perfect: All Resistances +50

Rarity : Unique

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Tiamat's Rebuke

Tiamat's Rebuke

Variables: +140-200% Enhanced Defense, All Resistances +25-35%.

Rarity : Unique

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Tiamat's Rebuke - 200% ED

Tiamat's Rebuke - 200% ED

Perfect: +200% Enhanced Defense.

Rarity : Unique

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Umbral Disk - 46 Def, +50% ED - Perfect

Umbral Disk - 46 Def, +50% ED - Perfect

Perfect: 46 Defense, +50% Enhanced Defense

Rarity : Unique

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Visceratuant

Visceratuant

Variables: +100-150% Enhanced Defense.

Rarity : Unique

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Visceratuant - 150% ED - Perfect

Visceratuant - 150% ED - Perfect

Perfect: 150% Enhanced Defense.

Rarity : Unique

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Wall of the Eyeless - 53 Def, +40% ED - Perfect

Wall of the Eyeless - 53 Def, +40% ED - Perfect

Perfect: 53 Defense, +40% Enhanced Defense

Rarity : Unique

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